Alpha 2 — Live

Alpha 2 Is Live.

New spells. New feats. Subclass first looks. The Elohim Resonance System. Levels 4 and 5 for every subclass. New art. New layout. This is the biggest update since we started.

What's in Alpha 2

Headline Feature

Elohim Resonance

Your Elohim is your soul. Resonance is what happens when it breaks through. This system is now live, defined at character creation, tracked at the table. It changes how failure and struggle work mechanically.

Levels 4 and 5 for Every Subclass

Every subclass now has its first two levels of progression. Core Feats, Synergy Feats, Specialized Character Refinements. The builds you’ve been theorizing about are playable now.

New Spells and Feats

More build variety. Spells that lean harder into the magic-tech blur. The most-requested addition from Alpha 1 feedback.

Specialized Character Refinements (SCRs)

A shared feat pool any subclass can draw from. Each one comes with a powerful Enhancement and a balancing Impairment. High risk, high identity.

New Art and Layout

Sharper on the page. Easier to run at the table. The books look like the game they contain.

Get the PDFs

Free downloads. Core Rules and the Character Codex for Alpha 2, plus character sheets, the Quick-Start Guide, and six pre-gen characters.

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Play It Now

The Forge

Build your character, play online. The Forge now includes the Syndicate System for party adventuring, a Friends List, the Trade Post and Marketplace, the Spell Loom for custom spell creation, and a full Crafting System. Play is free.

Play Now

VTT Connectors

Roll from your character sheet. Watch it land in Foundry VTT. Available for Chrome and Firefox.

See all VTT tools, including the Foundry game system

From Xavier and Saga

From the Team

We're two people. Alpha 2 is three years of closed playtesting plus six months of public feedback, turned into the most complete version of this game we've ever put out. It is not finished. That's the point.

The Kickstarter is coming. Stay close.

— Xavier & Saga

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