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EINSOL'S RAZOR

Where neon light meets ancient steel. A tabletop RPG forged at the intersection of high fantasy and cyberpunk, built for those who refuse to choose between magic and machines.

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Home/Lore Wiki/Magic

Magic

The sources, schools, and theories of arcane power in Einsol.

Cyal'thuraeth — The Chrono-Celestial Sanctum

GM

The floating academy of Aletheomancy and Temporal Magic, orbiting above Lysaeris within seven living crystal rings.

Elves
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The History of the Neophytes

GM

In the beginning, before the first stones of civilization were laid and before the stars found their places in the heavens, there existed a realm beyond comprehension—the Arcanium. It was not merely a place but a living tapestry of raw, unfettered magic. The skies shimmered with ever-shifting hues of violet and gold, dancing to the silent symphony of cosmic energies. Towers of crystalline geometry pierced the horizon, each one resonating with its own unique frequency, contributing to an eternal song that echoed across the infinite expanse.

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The History of the Sylváeia

GM

In the hidden corners of history, where myths intertwine with reality, there exists a lineage of magic that transcends the boundaries of the arcane and the divine.

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The History of the Yokai

GM

A Yokai is made when a mortal takes something that does not belong inside a mortal body and holds onto it. Most who attempt this die. Some survive in the sense that their body keeps walking. A few come through intact, and those few are found, eventually, by someone who came through before them.

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