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EINSOL'S RAZOR

Where neon light meets ancient steel. A tabletop RPG forged at the intersection of high fantasy and cyberpunk, built for those who refuse to choose between magic and machines.

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Home/Community/Dev Blog

Dev Blog

Updates from the team

Dev Blog: August 9th

Xavier and David·August 9, 2026
UpdateEngineeringNew MechanicVTT

A full rules pass on Cybernetics: Overclocking, Redline Mode for Enigma Machines, Wetware install Regions and slots, surgery-based install and removal, a Standard Grade rebalance, and the debut of levellable Iconic Gear.

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Dev Blog: Initiative is Dead.. and new Virtual Character Sheet

Xavier·July 31, 2026
UpdateVTTNew Mechanic

We killed Initiative. Not tweaked it. Killed it. Here is what took its place, and what it means for you at the table.

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Dev Blog: What a Name Can't Fix

Xavier·July 25, 2026
UpdateDesign

All fantasy is built out of the real world. The question is whether you built with it, or just took it.

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Dev Blog | Week of July 5

Xavier·July 12, 2026
UpdateVTTNew MechanicEngineering

Two new Kymara subclasses (Riftbound and Cohort Mercenary), the Eclipsed Or'sìth genotype, bulk NPC tools and music sharing in the GM Notebook, VTT memory and token fixes, and the first real steps toward playing on your phone.

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Dev Blog: Voices at the Table, Storms on the Map

Xavier·June 28, 2026
UpdateDesignVTT

A single push touched 88 files and added over 11,000 lines of new code, and almost all of it lands where you actually play: at the virtual tabletop.

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Dev Blog | Week of June 14

Xavier·June 21, 2026
UpdateVTTNew Mechanic

A huge week for the Virtual Tabletop: companions, beasts and vehicles can now come to the table, plus spectator mode, Log in as Character, and live encounter tools. The character builder, languages, and GM Notebook got upgrades too.

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Dev Update: Rebuilding How Languages Work on Adamah

Xavier·June 18, 2026
DesignNew Mechanic

A community member sent us a sharp critique of how languages work in Einsol's Razor, so we rebuilt the system: honest flavor, function tags, sign language and braille done right, and no more era restrictions on what your character can learn.

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Breakthrough: Roll for the Story, Not Just the Hit

Xavier·June 17, 2026
DesignUpdateNew Mechanic

Resonance is your Elohim. Your soul, pushed to its limit. Breakthrough is what happens when you push it on purpose.

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Buy It Once. Own It Forever. What's Changing and Why.

Xavier·June 9, 2026
Update

We're changing how Einsol's Razor is sold, and we want to be straight with you about it.

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The GM Notebook, Rebuilt

Xavier·June 5, 2026
Design

The GM Notebook is no longer a stack of separate screens. It is now a single, connected workspace where your whole world lives in one place and everything links to everything else.

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