Updates from the team
Music and ambience with Freesound and Syrinscape built in, a full generators suite, a Party Dashboard, co-GM collaboration, one-click canon imports, and upgraded maps. Here is everything new for Game Masters.
Read moreThe Einsols VTT Connector now bridges your character sheet straight into Roll20, not just Foundry. Roll on your real sheet, watch it land in Roll20 chat. No lock-in, no rebuild.
Read moreThe Past Trauma system has been in the game since early development. The idea was right. Your character's history should matter mechanically, not just on paper.
Read moreIf you've spent any time in a Syndicate, you've probably wished your healer could actually heal you, not just narrate a heal across the table. Or that your Templar's protective aura did something on your sheet besides remind you it exists.
Read moreBig update this push, and it's one I've been excited about for a while: your character can now reach across the table and directly affect another player's character sheet.
Read moreThe big push this week was subclass automation. Click a feat, it spends the AP, applies the conditions, stacks the bonuses. No mental math, no tracking errors.
Read moreAlpha 1 is closed. Alpha 2 drops June 1st.
Read moreClick a button. It spends the AP, applies the conditions, stacks the bonuses. The math does itself.
Read moreCrafting has always let you build something special. Now you can put it in another player's hands.
Read moreYou kill enough things, you check enough boxes, the number goes up. Your character grows. Except that's not how anyone actually remembers their best sessions. Nobody walks away from a table saying "we got 400 XP tonight." They say "we burned the whole city down and it was our fault" or "I didn't think we were going to make it out of that one."
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